Friday, December 24, 2010

Mishima article on how not to play mishima like a mishima.

MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
you should write mishima article in tz
wake those fuckers up
they still stuck in god tier mishima world
Sean says:
er
ok
anyway
There is something to every mishima user
mediocre mishima
that happens to be the same
they play tekken like reading from a book
say
From the mind of a
mediocre mishimoob
this is what they are thinking
after EWGF, I have 3 options. A B and C
and everytime they do a ewgf
this 3 options
always come out
so
what i feel is
it is very limited
for a player
to limit himself to options
i don't think this game has options
unless someone do a frame advantage move on you
then you have options
when you are on pressure
you don't have options
you have the choice of using over 50 movew
in your movelist
the most common one i see is
after ewgf
ff3
hellsweep
or
another ewgf
if for once
mishima players
actually do something different
maybe it can help their gameplay
and there's also this very funny thing
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
mishima players too stuck on the mishima mindset
Sean says:
at the wall
when mishima players trap you
they will do one ewgf
followed by another ewgf
lol
if they actually use a more creative mindset
you could ewgf into hellsweep straightaway to throw them off the Mishima mindset
or ewgf into a simple db4 or d4
every little thing counts
If I know
that you're gonna d4 me after every single ewgf
i am going to duck
sooner or later
and if i know
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
then if the mishima player doesnt change
Sean says:
you have 3 options after ewgf
i am going to SSL
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
he is pretty stupid
Sean says:
and snuff out your hellsweep and ff3
leaving you with the last option
which is another ewgf
and i know that i can duck
or just block
see
what i mean
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
this thing sounds like the stuff i was talking to anthony about
anyway i know what you are talking about
Sean says:
mishima players always have a mindset of 'This is the way mishima works'
wrong
mishima and zafina are no different
they are both characters in tekken
but
they have different moves
it doesn't make them different
they are just sprites
with different attacks
and ways to make them work
kazuya can be played crazily
thats for sure
if people actually try to do more off-scale stuff
with mishimas
it might work
open space ewgf into db4
open space ewgf into uf3
lame stuff
are not necessarily
lame stuff
they create reactions
and depending on your opponent reactions
their gameplay will change
to accomodate the stuff you're doing
grabs to
too
since mishima users
often complain
about kazuya having no viable low
why not grab
if you're feeling sucky
and feel like the next hellsweep
has a 65% chance of being random ducked
or psychic blocked
why not grab
you're putting yourself at the same risk
of getting duck-launched
but at higher damage
and reward

Tuesday, September 21, 2010

Play to win

sean-x-@hotmail.com says:
yeah
Tare ftw
i can't quit zafina when such a awesome person like tare exists
he fuck guailan
a trait i don't dare to learn
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
you want to win?
sean-x-@hotmail.com says:
ya
i want win
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
you one to win then must be guailan
bo bian
sean-x-@hotmail.com says:
his style is damn fuck
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
since you got talent in cheesing
sean-x-@hotmail.com says:
can kill using wall combo
dun want
let him go
then ff grab
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
how do i make it high quality
whats the 16:9 tv icon below
sean-x-@hotmail.com says:
no idea
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
max range 1+2 immediately duck ws2
sean-x-@hotmail.com says:
what max range
no use de
that one is
1
1+2 then duck ws2
no max range
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
kazuya max range df2 can be measured by a blocked 11
sean-x-@hotmail.com says:
?
what u mean
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
means after a 11 on block
a df2 will be max range
sean-x-@hotmail.com says:
zafina 1+2
the 1+2 ws2 trick
is not max range thing
cuz can be punished anywhere
the setup is
because 1+2 got followup
1+2 4
so if they wait for 4
then try punish
i ws2
you should learn from the kaz
very good
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
his one very japanese style
very fighting game
probably good for kazuya
koreans have no idea how to play kazuya
sean-x-@hotmail.com says:
korean play wait and defense mah
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
which is really why kazuya is the top 5 characters used in japan
and not in korea
sean-x-@hotmail.com says:
but korea still trumps japan
but SBO japan win
always
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
maybe because sbo means more to the japanese
but recent sbos korea come out with shitty teams
japanese playstyle is basically
sean-x-@hotmail.com says:
fuck
ya lor
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
make yourself be in the advantage of attacking
if opponent is in advantage, use movement to gain back momentum
korea is just movement until someone's hand itchy
and then whiff punish
sean-x-@hotmail.com says:
lol
i play korean style
i want to be japanese style
tare style is basically
throw rubbish out
to make shit happen
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
tare is weird
sean-x-@hotmail.com says:
ya
weird
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
i think he throws out moves randomly
and then from there
sean-x-@hotmail.com says:
he anyhow also win
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
see how everything goes
and plays along
you should randomly throw moves out also
dont just depend on your df12
sean-x-@hotmail.com says:
i already formulate new style already
just that i never got chance to test
we should always do stuff like wall bobble combos
in casuals
cuz casuals are matches where we can test things
i don't want to play casuals like my life is on the line
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
what is bobble
sean-x-@hotmail.com says:
like
at wall
like wall splat
then their body falling
you do moves float them back
sometimes we too kiasu
just bound
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
oh rewall
sean-x-@hotmail.com says:
or
like after bound at wall
then carry to another wall
i always see JDCR try this
kazuya only benefit from 100
percent life
he pitbull in 100 percent life is 10x scarier than 120
cuz its about mindset
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
ya true
sean-x-@hotmail.com says:
so
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
just land that ewgf or ff3 and the opponent can say goodbye
sean-x-@hotmail.com says:
kaz in SG and korea
is defensive style
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
sucks
sean-x-@hotmail.com says:
cuz kaz damage output is
small
and people can random without heavy risk
anyway our country punishing sucks
if the mishimas can punish very accurately
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
cant think like that
sean-x-@hotmail.com says:
then maybe people will fear
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
if we think the people we play all got shitty punishment
you will use more punishable moves
sean-x-@hotmail.com says:
it depends on ppl
if he dunno punish
spam
tare play like that
dunno gimmicks or safety
spam
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
true true
as long as dont become as a habit
can already
sean-x-@hotmail.com says:
you must play like that if want win
you play this kind of lanjiao pattern
people see liao
will cautious for that pattern
then you play proper
will catch them
tare power is his playstyle very irritating and looks stupid
he will do lame moves and moves that cheese you
but actually is a setup
anyway
for those who can't punish 1+2
with a proper -14 punisher
then use it more
your 1+2
at wall
use more
df2 also
you ff3
if opponent sure hit
just hit 112
no need scared de
take advantage of their ignorance
make them feel your character smelly
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
ya must
those cannot duck kaz b14
must use like fuck
sean-x-@hotmail.com says:
alot of ppl say zafina smelly
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
b24
sean-x-@hotmail.com says:
because they fall into psychological trap liao
SG people no brains one
cannot deal with= smelly
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
ya
sean-x-@hotmail.com says:
even someone like raven yoshi zaf
can be smelly
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
and they dont try to deal with it also
no brains to think of how to deal with it
sean-x-@hotmail.com says:
your df12 also
if no duck
just use
but i will duck
and ss your df1f2
anyway
just do stuff to win
don't die trying to look proper
die like you're a fucking bitch who can't let go of the joystick
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
true true
i should whore those cheebye moves like fuck
fuck man
why i tell people to be cheap to win
sean-x-@hotmail.com says:
come play zafina
learn to be cb
MARCUS AND HIS SUDDEN OBSESSION WITH SUNNY! "I saw a shooting star when I went for a night jog. " says:
but i'm not being cheap at all
sean-x-@hotmail.com says:
exploit gimmicks
cuz u think you proper
look very nice
i see japan playstyle
the moves ugly
but the victory very nice
proper is what sia
restraint ownself only
just play a style without restrictions
let everything flow

Wednesday, September 8, 2010

Thursday, September 2, 2010

Sean says:
like dreamboat one
that one is godly
his one is
when using mishima
he will use EWGF
as pressure tool
not many can use EWGF as pressure
you know
he can EWGF you
till you dun dare hit back
cuz he will make you scared
ewgf then ff2
he will repeat till you mindfucked
and till your many options reduced to nothing
almost nothing
then you forced to hold back
because it seems like the best way
to deal with the situation
cuz hold b= nothing happen
then you don't want crouch also cuz ff2
or weird shit
df12 blah
can't ss
he dash ewgf fuck fast
then track
this godly +5 move
so many mindfuck factors
he sure knows how to use
he build his game on that one move alone
sure
opponent can do their options
but they have to risk
and then when they lose the risk
they eat damage
noone will risk a lot
he use only good moves
df1
ewgf
his kazuya also
do you realise
he always reduces options before doing mixup
like he won't do ff3 and hellsweep
straightaway when using kaz
he will first
do shitloads of dash electrics
and hellsweeps
cuz he want make sure you don't ss or do funny shit
then after that
you think he getting predictable
then the ff3
hellsweep come in
then at times he will do ewgf to make sure
that's what makes him so distinct
he don't give you chance to explore your options
he will just force it upon you to guess
and it's all in his vaor
favor

Saturday, August 21, 2010

Insights on cheesing.

Sean says:
*This player cannot handle cheese* is bullshit
honestly
huge bullshit
doing 5 lows in a row
you can call that cheese
but
what's the best option
if i dun do that low
you're not ducking anyway
if he call that cheese
then seriously
its not
people do a lot of lows in a row
you can block what
like honestly la
he claims he can adapt well
if i play in a way that wants to annoy him
and make him pissed off
it's his fault
that he can't follow
anyway it's not my fault that I play gimmick characters
i enjoy the character
if you think you can adapt
and you're a good player
cheese is nothing to you la
fuck
you eat hopkick alot of times doesn't mean the player cheesing you what
you so vulnerable
WD go in
then even if i really want cheese you
you know i going to do this move over and over
you don't want block
plain stupid
*I can't handle cheese* is an excuse to hide one inability to defend against various playstyles
you never hear me say I can't handle cheese before
not because I cheese people so I know the mentality
is really because of instinct
can see one
damn sad la
we don't hear dreamboat say 'I CAN'T HANDLE CHEESE'
cuz he's a good player
he can never be cheesed
cuz he can sense it coming a mile away
and launch you for trying to do so
so for people who can't handle cheese
just learn to block
and read situations better
if you know that person has a tendecy to cheese
then avoid creating an opening for him to exploit

Monday, August 16, 2010

Lars is really turning bitchy now.

Before, Lars itself was already a very strong character because of the insanely good moves which Namco gave him, but still somewhat easy to handle. But ever since Holeman came out with that super cheesy playstyle, Lars, it his full essence, has became super bitchy to play.

But before we go in-depth about the bitchy style, lets go through some of the things to take note for lars.

Things to punish:
-The unholy hail mary move of Lars which for some reason scrubs spam, and people eat, is -21 on block. So punish well.
-Ws1 is -12 on block
-ff2 is -13 on block
-ff1+2 is -11 on block with push back
-213 a high mid mid is -12 on block
-1+2 is -10 on block, while canceling the 2nd hit would still render the first hit to be -10 on block
-f1+2 is -12 on block
-f1+4 is -18 on block
-f24 is -12 on block
-b1+2 is -11 on block
-ff43 is -30/-17 respectively
-ff3+4 is -16
-db23 is -12
-fb21 is -12/-16 respectively
-FC df1+2 is a low low, 2nd hit can be parried and its -12 on block
-SE 1 is -10 on block
-SE 2 is -17 on block
-SE 3 is -14 on block
-DE 1+2 is -10 on block

Things to SS:
Well, nothing really because most of his moves has some tracking to both ways. Eg f1+2, ff43, ff1+2, db21, 21. Basically all of his most used moves.

Things to duck:
-F24, duck 2nd hit.
-d31, duck 2nd hit.
-14, duck 2nd hit.
-db13, continue to duck after blocking the db1
-b43, duck 2nd hit.
-DE12, both highs.

Things to take note:
If you realize that the opponent has somehow adapted to the holeman style of playing, you should take note of the moves which are -5 and below that can give lars enough time to ss effectively and whiff punish f1+2.
Things like 12, df1, d2, DE1, ff43, 214, ff1+2, d1/d4, ws2, ws4 can give the opponent enough time to ss your moves.
However, you can always try to bait for the f1+2 after the ss. For an example, using a single jab to make the opponent realize that you are button trigger happy after whatever he does, so he will ssf1+2. But at the same time, you can jab and hold back, and block his f1+2, and then punish it.
Or, you can always use a fast tracking move. But if the opponent realizes that, they can continue their attack because their pokes will probably win your tracking move in speed.

If you are playing with a scrub, please just defend because they are uf3 trigger happy. uf3 crushes highs, lows and some mids if you haven't realised it yet. So even if they are like on -9, uf3 can still crush you and rape your butt.

Generally, I think lars has awesomely good mids, but shitty lows, so all you really have to do is just to hold back, turtle abit, space, ss if you think is needed, and sooner or later, they will have the urge to use ff43 and db4, then you can just block and punish. Not recommended if you aren't fast enough to react to them though.

Monday, July 26, 2010

Character ss guide when fighting them.

Anna: SSR her generally, SSL her FC mixup.
note: SSR after uf13

Kazuya: SSR
note: dewgf tracks both ways

Devil Jin: SSR
note: Do remember to block if you do manage to ss the 1st hit of hellsweep, as the 2nd hit tracks ssl. dewgf tracks both ways.

Heihachi: SSR
note: dewgf tracks both ways.

Paul: SSR.
note: His irritating df2 can be SSR, which is pretty good. If managed to SSR a uf3, please block because the 2nd hit will track you.

Lili: Overall, SSL her.
note: Hopkick tracks you if you SSR while her d3 tracks you when you SSL.

King: SSR

Miguel: SSR when they whore df1, SSR when they dont.
note: Do remember that his db1 and db4, as well as some of his SAV lows tracks SSL. i15 mids can stuff out SAV df2.

Dragunov: SSR.
note: Pretty much every of his qcf options can be ssred. d2 is -13 on block and tracks.

Zafina: SSL/SSR.
note: SSR scarecrow. Don't ss mantis. SSR tarantula or jump over or d4 when they miss a move.

Marduk: SSR.
note: Jump back when they go into VTS stance. Do take note that his b4 and d4 tracks SSR

Jin: generally SSR.

Yoshi: SWR kills him

Bruce: SSL snuffs out cd3 and cd2. SSR removes b2 option.

Xiaoyu: SWL pretty much makes life harder for her.

Bryan: ?
note: SSL b1 and 121.

Bob: ?
note:

Julia: SSL?
note: SSR FC options and prepare long ranged whiff punisher.

Jack: SSL beats ff1 and FCdb1

Friday, July 16, 2010

The Anti-BTP guide

Baekthepoker AKA BTP is a bitch and has a fucked-up face so let's get down to raping him.

It is important to know Baek's move first so let me list down a few that BTP almost always uses:

D4333-This string is very annoying because it starts from a low and the last hit stuns for a crumple stun juggle should you attempt to counter hit him. However the mid is highly sidesteppable and is -16 on block but with pushback. It is possible for Baek to cancel the last hit of D4333 into FLA where he can do moves like FLA 4 and counter hit your ss launch attempt for a free juggle. Remember to not try to block low if the low hits you because you'll eat the whole string.

Df34- This move is a NC double kick to the gut that deals good damage and wallsplats. It is -13 and is delayable/hit confirmable but seeing as how retardedly fucking stupid BTP is, the second hit always comes out irregardless of anything.

FLA f2+3- Always be on guard for this throw, Baek only has this throw from FLA and it's a 1+2 break. He doesn't have a definite pattern for when he's gonna use this throw but there are a few I can elaborate on later.

B1- He's only started using this recently but I think I have to talk about it since it's a pretty annoying and good move. It's a -10? move that gives a breakable stun on CH and has a very evasive ss property. Since the general playstyle against BTP is turtling, It would be rare that anyone could get counter hit by it.

Ss3+4- 3 hit launcher which is -13 on block. Nothing more to be said except that you shouldn't be too hasty in whiff punishing it because I've eaten the third hit when it tried to whiff punish it in it's second kick animation. This is another one of BTP panic moves. Yes, he uses it even from range 3 apart.

B4- It's a funky looking kick that launches you for a BT combo. BTP only uses this once he successfully FLA ssed you. Even if you didn't whiff he will still do it and you can punish it. It's -12 so punish well.

FLA uf3- The hopkick from FLA with the ugliest sound in Tekken. -14 on block and is another one of BTP's random launcher/ 'whiff punisher' from FLA. If you get hit by this then get prepared for a beating down.

Db4- If you can't see this low then get prepared to be raped by BTP. This is a very important low to learn how to block because this is BTP only source of income when the opponent makes life hell for him. It's -33 on block so please make sure BTP die. It can come out from FLA too.

FLA db33- quick low high nc from FLA. He always cancels the second hit into FLA for more stringing so it's free launch if you blocked the db3.

There's not a lot of move that he uses but he can gimp lots of win from people because people don't understand how to get used to his antics so lets get down to his habits.

The habits listed below is 100% true and everyone should keep in mind of them in order to successfully rape the shit out of BTP:

After a jab punish, BTP will definitely FLA 90% of the time. I don't know why he does that too. HURHURHUR!!! Always, always use a tracking move after you jab punish. The only time when he won't FLA when you jab is when he fucking knows that you're doing a tracking move but just use it anyway.

One reason why BTP is so retardedly difficult to fight is because every unsafe move that you do does not translate into a punishment but a deadly d4333 mixup. Yes, he punishes unsafe move with d4333. I won't say for sure that he does this 100% of the time but random low parries after my unsafe move work sometimes. He punishes worst than me at SFIV.

His trademark move is d4333 so lets get into detail. The last hit of d4333 is highly steppable but Baek is able to cancel it to FLA and do FLA 4 to counter hit you. So what can we do? Even after reading this, you will still need time to adapt to his d4333 game because BTP d4333 game is very easy to read only when he fears you. Ok, so you should make an attempt to always ss the last hit until the point when he starts noticing you do that and cancels to FLA 4. This is when things become slightly complicated. You can either do a 10-13 frame move to interrupt his cancel attempt or you can hold b if you really don't wanna risk shit. OR you can be a hero and duck the 4 when he cancels but I seldom do that because I don't have to even do that to win. He has recently gotten used to my sidestepping and resorts to d4444 which is the low ender to gimp my health away but I low parry it because I can read his mind already. You have to play more and get your own VS experience to formulate your own tactics against his d4443 game. My formula is just a prototype which might not work for everyone.

BTP has a nervous disorder. Why? he can fucking do a launcher attempt like ss3+4 or FLA uf3 from range 3. If you're Zafina or anyone with a good long ranged launcher, make sure you whiff punish his ass. Golden rule is not to run over and attack but stay patient. Once you lose patience and start making mistakes, you have lost the battle against BTP.

BTP likes to crouch at the wall like all the scrubs do so you may do a wallsplat move since he can't punish. He doesn't crouch always though so you may have to do a few lows to train him to do so. Kazuya b12 might work wonders on him.

Patience and good defense is the key to winning BTP. Stay calm and remember not to pitbull. A very good character to fight Baek is Anna since df4 tracks the side where FLA sses to so I can do jab punish into df4 or df1 into df4. When he get's smart and tries to block, that's when you know he won't FLA ss so much anymore and you may start mixing up your mids. But still, you must watch out for the FLA ss. Anna ff2 also work wonders because it's a advancing tracking move.

Baek wall combo results in terrifying oki so I'll give a few tips on how to get minimal damage. His wall combo spikes you for a d333 and d2 mixup. D333 will hit you fully if you stay still or try to backroll/stand. However if you stay or sideroll then d2 karate chop will hit you. Anyway, just sideroll always because sideroll avoids the d333 and you can stand up to do your shit. Just eat d2 at times because d333 hurts. Meh, i don't care since i don't get launched by BTP anyway.

BTP uses df13 at times so you have to duck the second hit. I am lazy to duck his second hit anyway. Oh, he almost always does generic d1 jab after df13 because people like to hit back. Low parry or hopkick works wonders after his df13.

It's okay to lose to him for like 10 times, you'll prolly never lose to him again after you 20th loss so just relax.

So I'm done and after reading this, you can rape BTP with ease. The world no longer have to fear BTP anymore so cheers!

Saturday, June 19, 2010

Let's learn about bruce.

Yes, Bruce is a bitch. You know it and I know it. But lets break down on how to fight bruce.

Things to punish:
-Bruce's i10 punisher 143 is -15 on block
-i12's f24 is -12 on block. There is a mixup of f23 which is a high low, but its -13 on block.
-Bruce's infamous cheap/chip low, d4 is -16 on block.
-Bruce's FC df4, a low is -18 on block. Can be mixed up with FC df,d,df1 which is a mid, is +1 on block.
-Cd3, a low is -13 on block. Bitchy people will mix cd3 with cd2, a mid launcher which is -14 on block.
-uf3 is -12 on block
-df3+4,3,3,3,3 is -4,-4,-16,-16,-20 respectively
-d3, a low is -17 on block
-cd3+4,3+4 is -17 on block
-ss44 is -11,-15 respectively
-b434 is -5,-10,-20 respectively
-db214 is -12,-12,-16 respectively
-b121 is -12
-df12 is -10
-df31 is -32
-MTS 14 is -11
-MTS 3 is -12
-MTS 4, a low is -13

Things to duck:
-duck the 2nd hit of d34 which is a low high
-duck the f2 strings which is a high high/low
-duck the 4 in 124 which transitions into MTS
-duck the last hit of df121. But be aware that the full string is df1214, which is a mid mid high mid. So punish fast
-duck the 2nd hit of cd12 which is a mid high. But can be mixed with cd14, which is a -9 mid.

Things to sidestep:
-Cd3 can be ssled.
-Cd2 can be ssled
-d4 can be ssled
-iwr3 can be side walked
-b2 can be ssred

Generally, ss more while fighting bruce because bruce has crap tracking moves which are 3+4 and ff3(-3). Bruce's weak side is his right. So ssl more. Proven by JDCR while fighting EVADE.

Things to take note of:
-Instinctively, many people will do a f1+2 right after magic 4. So do crouch if you realise it's the opponent's habit.
-bf4 is launching mid at -10, but has push back.
-The infamous b2, which is a safe -8 mid, gives a free cd3 on hit, or a dash d34 oki option. And a full juggle on CH.
-If opponent does 3~f into haste mixup. Do interrupt them with a fast move. Notice if they generally do cd3 or cd2, its a free launcher for you if you are fast enough.
-df3 itself is a safe low. So parry it. If the opponent realises you will attack back upon blocking/hit. They may let the 1 out. Try baiting for the 1.
-A general bad habit I notice is that many players will d4/magic 4 after cd3.
-players may set up a ff2 punch parry after a fast recovery move on block.
-Bruce has db3+4, a good evasive low that gives a juggle on CH that is only -11 on block.
-Generally, MTS can be interrupted if the transition 4 is blocked.
-cd3+4 is + frame on block.

Friday, June 18, 2010

Wakeup kicks 101

FUFT

3 -12 and +5 on hit
4 -12 and +5 on hit
d4 -18 and -7 on hit

FDFT

3 is -17 and KD
4 is -14 and KD

FDFA

3 is -22
4 is -19

FTFA
4 is -14
3 is -13 and +4

Generally, all wake up 3s can be side walked left while wake up 4s can be side walked right.

Monday, June 14, 2010

How to fight Alisa

Alisa's gameplan is to whittle your health away with pokes and when you get annoyed and start to duck, she'll hit you with her better mid moves.

Alisa's weak side is her right so you might want to ssl more often
Her db3 is -11 only and swlable
Good alisa players will use b1 to mixup with db3 as it tracks right
11 is +1 on block and +9 on hit, always try to duck the second hit.
Alisa's homing move b3 is -12
Alisa's uf44 is -12
Alisa's d4 is -16 but there's a high followup as well.
Her f1+2 is -12
Her ff1+2 is a launcher that stuns you but is -16
Fc df1+2 is -11 and has a option to enter Destroy form
Her uf3 is -55 ^.^
Her uf32 is -12
If you do happen to get hit by uf32, hold d after getting hit by uf3 to reduce the damage of the incoming 2.
Uf3 can branch into FLY. However, you can side step to any direction to avoid her FLY mixups.
Her df14 is -9
Her df112 is m,h.h so duck the last hit but don't punish immediately because Saw moves consists of numerous hits so you might get hit while trying to punish.
F44 is high high
Her 233, a mid mid mid is -11. She has 234 which is a mid mid low for a mixup, but is launch punishable.
Her db22 is -10
Her b3+4 is -19~-20, while b3+4,3+4 is safe, but can be sidewalked to her back for back damage.
Her ws12 can be ducked on the 2nd hit, but do be aware of her ws123 which gives a juggle. So punish fast upon ducking.
Do be aware of her iwr2 which is +4 on block, but it is a high. However, alisa has a safe -9 mid iwr3+4,3+4 that tracks a little to both sides for a mixup.
Her b43 is safe, so ss the 2nd hit. However, if she transitions to DES mode, her 2nd hit tracks, but in return is unsafe.

Alisa's db3 options
-Db3 into ws4 can be ssred
-Db3 into another db3 Swl
-WS12 duck the 2nd hit
-db3 into FCdf1+2
-Heck, I believe some will even do uf44.

Alisa Destroy form (Chainsaw)
-All the moves from DES are extremely linear except for DES 1+2 which is homing
-DES d1 is -12
-DES 1 is safe -9
-DES 2 is a launcher and is -2 on block with slight high crush properties
-DES f1+2 is +3 on block but if they decide to do the second hit then it becomes launch punishable.
-DES 1+2 is the spinning homing move
-Her DES d2 gives pushback so your punishment might whiff.

THE BIBLE OF DOOM FOR ALISA!!!




How to punish Asuka's B3

List of moves for every character to punish b3

Lars-ff1+2
Alisa-ff1+2
Leo-ff2
Zafina-b1+2
Miguel-d1+2
Bob-cd1
Jin-f4
Kazuya-f3
Asuka-ff3
Lili-f4
Hwoarang-F3~4
Xiaoyu-ff3
Chreddy-iws3
Feng-f34
Lei-ff3
Lee-ff3
Paul-ff21
Law-ff3
Bryan-ff2
Marduk-b1
King-d3+4
AK-d3+4
Julia-ff3
Ganryu-f2
Nina-ff3
Anna-ff3
Yoshi-cd1
Bryan-Qcf1+2
Jack6-ff1+2,2
Kuma-db2
Roger-ff2
Wang-f1+2
Bruce-cd2
Baek-cd3
Raven-ff3
Dragunov-fff2
Steve-ff2
Heihachi-ff2